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13 · Settings and platforms

Platform differences

iOS, Android and macOS read the same cards and the same review log. Where they differ, they differ on purpose.

Three clients read the same cards and the same review log. The source of truth is on GitHub, so grading on one device continues on another.

iOS / iPadOSAndroidmacOS
DistributionApp StoreGoogle Play.dmg from this site (notarised)
RequirementsiOS 17.0+Android 8.0+macOS 13+
Anchor ProYesYesNo (set the number freely)
ConnectingDevice flow + pasted tokenSameSame
Token storageKeychainEncrypted device storagemacOS keychain
Study / Browse / Changes
Bulk weak-card copy, history
Speech, haptics, sharing with other apps
Card appearanceFollows OS text sizeFollows OS text sizeIn-app (size, heading colour, emphasis)
Undo a grade (few-second grace)
Optimise from your log
Keyboard14 (for Split View on iPad)Space/Enter, 14, s,

There are no Windows or Linux builds.

Differences that are deliberate

  • Undoing a grade: Mac and Android write the moment you press, so “Back one” there always means “the card returns, the grade stands”
  • Trial grades: iOS separates the storage; Mac and Android stop them at the send step. Either way they never enter your repository
  • Fetching cards: Mac fetches in parallel so the first sync is not a wait (writes are serial and 1.1 seconds apart everywhere)
  • Markdown rendering: tables scroll sideways on Mac; on iPhone-width screens wrapping reads better, so iOS and Android wrap
  • The FSRS engine: three different implementations, but the default parameters are aligned to FSRS-6, so the same log gives the same intervals

All three use one GitHub App

Authorisation and installation are per-App, so connecting on iOS means you do not start over when you install the Mac build. Otherwise the central promise — three clients reading the same cards — would break at the front door.

This page is the public specification for Anchor Cards. Found something that disagrees with the app? Tell us onGitHub or viacontact.